#include "pch.h"
#include "CGDI3DRenderContext.h"
#include "CGDI3DView.h"
CG_NAMESPACE_ENTER
IMPLEMENT_DYNAMIC(CGDI3DRenderContext, CGRenderContext)
CGDI3DRenderContext::CGDI3DRenderContext()
{
}
CGDI3DRenderContext::CGDI3DRenderContext(CGDI3DView* pView)
	:CGRenderContext(pView)
{
}
CGDI3DRenderContext::~CGDI3DRenderContext()
{
}
CG_NAMESPACE_EXIT